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Post by Bulborbs_At_View on Apr 9, 2016 21:51:28 GMT
izaihb: I wasn't too sure what next move you wanted to do, so I'll assume your character began moving towards the ledge. If this is incorrect, let me know. Turn 19Adexab and Isaih head westward with their Pikmin following them. Isaih sets his sights for the ledge, while Adexab is walking towards the Bulborb. Adexab should reach the Bulborb at the end of the next turn, while Isaih will arrive at the ledge on Turn 21. Adexab: 23/23 Red Pikmin (1/1 Phaestus) Isaih: 25/25 Yellow Pikmin
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Post by izaihb on Apr 10, 2016 22:07:28 GMT
I guess that I'll continue walking. Hopefully, all will go well and the Bulborb will not go for me
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Post by adexab on Apr 12, 2016 0:26:36 GMT
Since ill arrive at the big bulborb next turn, ill stop at throwing range for safety
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Post by Bulborbs_At_View on Apr 12, 2016 1:45:38 GMT
Turn 20 (10AM)Isaih makes his way past the Bulborb, while Adexab arrives within throwing range. The Bulborb is sleeping, thankfully, so nobody is at risk. For now... Isaih: 25/25 Yellow Pikmin Adexab: 23/23 Red Pikmin (1/1 Phaestus) Map as of 10AM: s15.postimg.org/8bk93fb5n/Sunny_Plains_Day_1_10_AM.png
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Post by izaihb on Apr 12, 2016 21:29:12 GMT
When I get onto the ledge, I'll throw three Pikmin on each Drawf Bulborb and two on each of the two bottlecaps. BTW, what's the brown thing? If Pikmin can carry it, I'll throw five on it.
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Post by adexab on Apr 13, 2016 2:10:49 GMT
i unload 10 pikmins on him, 5 on his back and 5 on his eyes
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Post by izaihb on Apr 13, 2016 22:41:46 GMT
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Post by Bulborbs_At_View on Apr 14, 2016 3:54:26 GMT
izaihb: That's the treasure! It's the thing in the blue rectangle. Turn 21Isaih makes his way onto the ledge, throwing Pikmin at the bulborbs, and the pellets. He spots a brown object on the ground, and tosses 5 pikmin onto it. Calculating pikmin throws for the dwarves... 4 - 8 - 6 -> KO! 1 - 10 - 3 -> KO! The three Pikmin knock the bulborbs out, and begin carrying it down the ledge, as do the Pikmin carrying the treasure, but they don't get further than the bottom of the ledge. The four Pikmin carrying the pellets took a shortcut by dropping down the ledge directly. Adexab makes the first strike on the Red Bulborb by throwing 10 pikmin at it: 5 at its back, and 5 onto its eyes. Now, the eyes of a Red Bulborb are a difficult target to hit, so you'll need to have at least one Pikmin get 8 or above on a 1d10. Rolling... 7 - 9 - 5 - 2 - 5. A single Pikmin latches onto the eye of the Bulborb. It tramples around in pain trying to get the Pikmin off its eye. It shakes all the Pikmin off, but before it did that they were able to deal... (Since Red Pikmin have a chance of 25% crit, they must roll 7 or 8 on 1d4 to deal a crit. Rolling...) 5 - 3 - 2 - 8 - 3 - 5 - 2 - 5 - 5 - 8 (2 crits!) = 10 pikmin x 2DMG + 2 crits = 22DMG (78/100) The Bulborb glares at Adexab's Pikmin... Isaih: 10/25 Yellow Pikmin Adexab: 13/23 Red Pikmin
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Post by izaihb on Apr 14, 2016 19:16:04 GMT
I guess that I'll follow the Pikmin with the treasure.
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Post by adexab on Apr 16, 2016 4:03:57 GMT
I quickly whistle back the pikmin on the giant and throw in the same pattern 10 more pikmins
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Post by Bulborbs_At_View on Apr 17, 2016 0:47:43 GMT
Apologies for the long wait for this update. I meant to update earlier, but I had to get some sleep, and then had to go do one of my finals. But I'm back, so let's get this show... continued!
Turn 22
Isaih follows his Pikmin as they make their way close to the Red Bulborb, which is currently trampling about. Meanwhile, the four Pikmin with the pellets make it to the northwest of the pond.
Adexab throws ten more Pikmin at the Bulborb, 5 at its back and 5 at its eyes. Rolling...
2 - 1 - 9 - 8 - 5. Two Pikmin latch onto the Bulborb's eyes, and it winces in pain. The Pikmin deal...
7 - 2 - 7 - 5 - 1 - 6 - 8 - 2 - 2 - 8 (4 crits!) = 10 x 2DMG + 4 crits = 24DMG (54/100)
The Bulborb shakes off the attackers. It notices Isaih's Pikmin walking by, and starts to turn its attention to them...
Isaih: 10/25 Yellow Pikmin Adexab: 13/23 Red Pikmin
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Post by izaihb on Apr 17, 2016 0:51:43 GMT
Uh... fcuk. I'll let try to distract the Red Bulborb by throwing 6 Yellows at its eyes and 4 at its back. After, I'll throw a punch. This will probably go badly.
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Post by adexab on Apr 17, 2016 3:57:18 GMT
I whistle back my pikmin and make an all out charge including myself to do direct damage to it(CHARGE!)
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Post by Bulborbs_At_View on Apr 17, 2016 6:21:25 GMT
Turn 23
Isaih, seeing the Bulborb coming towards him, throws some Pikmin at it: 6 Pikmin at its eyes and 4 at its back. Rolling...
3 - 7 - 4 - 5 - 7 - 5. Unfortunately, none of the Pikmin hit its eyes. Yellow Pikmin have a 50% chance of dealing a crit (so a 6 on 1d10 or higher), and otherwise deal only 1DMG. The 10 pikmin in total deal...
3 - 10 - 1 - 2 - 4 - 10 - 10 - 6 - 2 - 2 (4 crits!) = 10 + 4 crits + 1 punch = 15DMG (39/100)
Adexab calls back his Pikmin, and commands an all-out rush on the Bulborb. The 23 Red Pikmin smack at the Bulborb's feet. The Bulborb decides to take this chance to snack up some Pikmin, snatching 1d3 pikmin...
2 pikmin get chomped at. But the remaining red Pikmin deal... (rolling 21d8:)
4 - 4 - 4 - 5 - 5 - 4 - 8 - 8 - 2 - 8 - 1 - 4 - 2 - 2 - 6 - 7 - 7 - 8 - 7 - 3 - 8 (8 crits!) = 21 x 2 + 8 crits + 1 punch = 51DMG (-12/100)
The Bulborb lets out a cry as it drops dead to the ground. Adexab's two chomped Pikmin crawl out of the Bulborb's mouth, and the little plant men return to their respective captains.
Meanwhile, Isaih's Pikmin carrying the dwarf Bulborbs are slowly making their way back to the base, while the ones carrying the acorn are going slightly faster, but will take a few turns to return to base. The Pikmin carrying the pellets, meanwhile, are about a turn away from reaching the Onion.
Isaih: 10/25 Yellow Pikmin Adexab: 23/23 Red Pikmin (1/1 Phaestus)
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Post by izaihb on Apr 17, 2016 14:49:34 GMT
I'll walk back to base.
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Post by adexab on Apr 17, 2016 23:46:14 GMT
For my part, ill head toward the protective consummable and thus, toward the ledge, getting rdy for another skirmish. I congratulate my pikmin for the awesome fight they did i also put 12 pikmin on the giant bulborb for them to go back to base without me(commanded by phaestus)
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Post by Bulborbs_At_View on Apr 18, 2016 0:10:45 GMT
adexab: Isaih already went and cleaned up the ledge of monsters. Note: If at any time you wish to see the map's current state, let me know. I update the map every turn on my end as a personal reference, but I only post it every 5 turns to avoid cluttering up my drive... but if you need a reference, I can post it for you folks.
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Post by adexab on Apr 18, 2016 0:12:57 GMT
oh alright, ill go back to the ship instead and follow my troops
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Post by Bulborbs_At_View on Apr 19, 2016 3:00:34 GMT
Turn 24
Isaih follows his Pikmin back to the base as they continue making their way there. The yellow pellet is absorbed by the Onion and is converted into two new sprouts! The pink pellet will arrive on the next turn, the acorn in 2 turns, and the bulborbs in three turns.
Adexab sends 12 Pikmin at the Bulborb carcass and have them carry it, the Phaestus Red Pikmin being one of the 12. He starts following them to the base.
Isaih: 10/27 Yellow Pikmin Adexab: 11/23 Red Pikmin (0/1 Phaestus)
N.B.: I'm noticing nobody's going after the pellet posies... xD
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Post by adexab on Apr 19, 2016 15:42:51 GMT
I VERY ENERGETICLY THROW PIKMINS(all of them that i still have) AT THE PELLET POSIE
-and you taught i wouldn't see you there pellet flower!
i also order them to come back after destroying it and make 2 pikmin bring it back
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