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Post by zoltcat on Jun 1, 2016 12:36:30 GMT
When Sage reaches to Science Project, she waits for her Pikmin, then commands two of them to the treasure, so they could carry faster.
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Post by Bulborbs_At_View on Jun 1, 2016 15:48:15 GMT
Turn 31
(5 turns remain!)
Isaih continues his way back to base, about halfway there now. The Pikmin follow, with the leaves being somewhat behind. (Unless you change your mind, this action will continue until next turn.)
Sage reaches the Science Project, and has 2 Pikmin carry it. However, the stem was far too small for two Pikmin to hold onto, meaning the second Pikmin is unable to help. Disappointed, the Pikmin idles.
Groto reaches his base, and calls out the 5th Pikmin from the Onion. The Dwarf Bulborb also makes it to the Onion, creating 4 extra sprouts.
Sage: 7/13 Blue Pikmin (7 Leaf) (4 at base) (13 total) Groto: 1/9 Red Pikmin (1 Leaf) (8 at base) (9 total) Isaih: 49/49 Yellow Pikmin (39 Leaf, 10 Flower) (0 at base) (86 total)
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Post by zoltcat on Jun 1, 2016 19:45:48 GMT
Sage calls the pikmin. She began to search for any stray pikmin.
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Post by Groto the Hobo (Sean-Inc) on Jun 1, 2016 20:37:09 GMT
I call and pull the pikmin out of the ground, and rush toward the bulborb
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Post by izaihb on Jun 1, 2016 21:48:05 GMT
I'll just keep walking to base. It's a shame that no one used the Red Bulborb's Corpse.
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Post by Bulborbs_At_View on Jun 1, 2016 22:30:13 GMT
Turn 32
(4 turns remain!)
Sage calls back the idle Pikmin and begins to look around for stray Pikmin. She has 8 Pikmin in her squad right now, and 4 Pikmin at her base. One Pikmin is carrying the Science Project, which should reach the ship in 1 turn! The nearby Female Sheargrub emerges from the ground and makes its way over to Sage, but otherwise doesn't do any harm.
Groto calls and plucks all the Pikmin at his base, and then runs as fast as possible over to the Bulborb. His 9 Pikmin are slightly behind. He should reach it early-ish next turn.
Isaih clears the distance between the base and himself. The Leaf Pikmin are very far behind, however, and will take a turn to catch up.
Sage: 8/13 Blue Pikmin (8 Leaf) (4 at base) (13 total) Groto: 9/9 Red Pikmin (9 Leaf) (0 at base) (9 total) Isaih: 49/49 Yellow Pikmin (39 Leaf, 10 Flower) (0 at base) (86 total)
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Post by Groto the Hobo (Sean-Inc) on Jun 1, 2016 23:04:05 GMT
Alright, once I get to the bulborb, I command the dweebs to help me carry it back to base (by helping me carry it, that makes it so 10 dweebs are carrying it)
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Post by izaihb on Jun 2, 2016 2:28:00 GMT
I idle at base waiting for my Pikmin to return.
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Post by zoltcat on Jun 2, 2016 22:09:22 GMT
Sage counts her pikmin and heads back to base, now knowing where they all were.
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Post by Bulborbs_At_View on Jun 2, 2016 23:06:52 GMT
Turn 33 (5PM)(3 turns remain!!)Groto makes it to the Red Bulborb and begins carrying it, helped by his 9 other Pikmin. They all make their way towards base. It slowly makes its way there. It should make it there before the end of the day. Isaih waits for his Pikmin to catch up with him. They stare at him, pondering what will be next. Sage, after counting her Pikmin, sets off to the base. She will reach it early next turn. Meanwhile, the Pikmin carrying the Science Project makes it back to base! Science Project Value: 20 pokos Sage now has 20 pokos! Sage: 8/13 Blue Pikmin (8 Leaf) (5 at base) (13 total) Groto: 9/9 Red Pikmin (9 Leaf) (0 at base) (9 total) Isaih: 49/49 Yellow Pikmin (39 Leaf, 10 Flower) (0 at base) (86 total) Map as of 5PM:
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Post by izaihb on Jun 3, 2016 3:10:34 GMT
I send all of the Pikmin into the Onion and enter my ship to fly into space for the night.
Also Groto, you may not be able to bring the Red Pikmin back to your base in time.
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Post by zoltcat on Jun 3, 2016 3:49:05 GMT
Sage rounds up her pikmin and puts them in their Onion. She looks around one last time before going into her space ship and flying away.
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Post by Bulborbs_At_View on Jun 3, 2016 6:29:38 GMT
Turn 34(2 turns remain!!)Isaih sends his Pikmin back into the Onion and decides to take off. Before he does, he tells Groto he might not make it back in time Sage makes it back to base, gathers up all her Pikmin, and heads off into her ship after sending her Pikmin back into the Onion. Groto, now alone, continues to haul the Red Bulborb carcass back to the base. The distance between Groto and the Onion seems to become close. Could he make it in time? Should he keep carrying, or give up? He pondered as he continued to drag the carcass. Actually Groto is more concerned about the ethics of cooking a potato inside a potato ship. My bad. Groto: 9/9 Red Pikmin (9 Leaf) (0 at base) (9 total) Isaih (Ended Day): 86 Yellow Pikmin, 50 Pokos (+25) Sage (Ended Day): 13 Blue Pikmin, 20 Pokos (+20) @isaihb & zoltcat: Do you wish to write a journal entry for today?
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Post by Groto the Hobo (Sean-Inc) on Jun 3, 2016 13:57:29 GMT
(Groto is too busy considering how wrong it would be to have cooked potato for dinner inside the S.S Potato than whether they're fast enough to reach the onion in time)
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Post by Bulborbs_At_View on Jun 3, 2016 14:44:18 GMT
Turn 35
(1 turn remains!!)
Groto continues to mindlessly carry the carcass along with his Pikmin. He almost reaches the Onion at the end of the turn... First thing next turn it should be there! But Groto didn't seem to care. His mind still on cooked potatos, he just stared blankly at the Bulborb.
Groto: 9/9 Red Pikmin (9 Leaf) (0 at base) (9 total)
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Post by zoltcat on Jun 3, 2016 15:43:16 GMT
On the ship, Sage writes an e-mail to her family (her parents, two brothers and a sister) about her first day on PNF-404. She tells them about her pikmin, and the treasure she found.
"Hopefully, tomorrow will be more exciting. I miss you guys. Love, Sage." She finished it off.
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Post by Bulborbs_At_View on Jun 3, 2016 16:16:39 GMT
zoltcat: Alright! I've updated your profile with the results of the day. You can now choose to head over to another map, or wait for this day to be over and for Day 3 to be open!* *Give me about a day or two after this day ends to have Day 3 ready.
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Post by Groto the Hobo (Sean-Inc) on Jun 3, 2016 21:00:20 GMT
When I reach the onion with the bulborb, I'll unpluck as many pikmin as I can before shoving the pikmin into my ship, so I can play checkers with them (in SPACE!)
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Post by Bulborbs_At_View on Jun 3, 2016 22:06:49 GMT
izaihb: Waiting to know if you'll make a journal entry! END OF DAY!----- Turn 36 (6PM)Groto manages to bring the Red Bulborb into the Onion, and once the 12 new seeds burst from the ground, he rushes to pluck them all out. He shoves his 21 Red Pikmin into his Onion, and as they take off for the night he decides to challenge them to a game of checkers. Groto (Ended Day): 21 Red Pikmin, 0 Pokos (+0) Do you wish to write a journal entry? Map on end of Day 2:
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Post by Groto the Hobo (Sean-Inc) on Jun 4, 2016 2:37:38 GMT
I can't write though... (Get's a pikmin to write out my journal entry) Ok Pikmin, write this down. "Dear whoever reads this. I just stared at the sun, and it hurts, so don't look at the bright side." Welp... That's it... Zzzz...
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