|
Post by Bulborbs_At_View on May 29, 2016 3:06:13 GMT
Here's the map for Day 1: s33.postimg.org/yg4nzhfkv/Impact_Site_Day_1_Start.pngNot much to say about this map, so just go ahead and have fun! Base 1: Not taken! Base 2: Not taken! Base 3: Not taken! EDIT: I forgot to mention in the map, but the 2 brown rectangles are actually bridges like in Pikmin 1 and 2. Future maps have been updated to specify this.
|
|
|
Post by jujuberlu on Jun 3, 2016 4:16:43 GMT
Giuli ad Zeck will land at point 2 with their super duper unbelievable ships, the Space Dragon 501 and the S.S. Flavio
|
|
|
Post by Bulborbs_At_View on Jun 3, 2016 4:17:31 GMT
Awesome! Just make sure to take out the Pikmin each of you will want to have in your respective squads. This will constitute your first turn!
|
|
|
Post by zeckemyro on Jun 3, 2016 4:20:48 GMT
I take out 5 Pikmin from my Yellow Onion.
|
|
|
Post by jujuberlu on Jun 3, 2016 4:22:39 GMT
I take out my 5 winged Pikmin
|
|
|
Post by Bulborbs_At_View on Jun 3, 2016 4:36:27 GMT
Turn 1
Giuli and Zeck both land in the Impact Site in their ships, the Space Dragon 501 and the S.S. Flavio! Their respective Onions tag along, landing nearby.
Giuli walks over to his Onion, and calls up the 5 Winged Pikmin within it. They flutter out, and await their orders.
Zeck also calls out his Pikmin. The 5 Yellows jump out of the Onion and stare at Zeck, pondering what they should do next.
Giuli: 5/5 Winged Pikmin (5 Leaf) Zeck: 5/5 Yellow Pikmin (5 Leaf) Total: (5 Winged, 5 Yellow)
|
|
|
Post by zeckemyro on Jun 3, 2016 4:43:02 GMT
I go North-East of our Landing site and I throw 2 Yellow Pikmin to each of the grounded pellets (Yellow and Red) to bring them back to my Onion.
|
|
|
Post by jujuberlu on Jun 3, 2016 4:46:47 GMT
I'll head to the North East and throw 2 winged Pikmin on the flower on the grey spot and 2 on the other one (the one to the left). I'll attempt to time my throws to hit the flowers when they turn pink.
|
|
|
Post by Bulborbs_At_View on Jun 3, 2016 4:58:04 GMT
Turn 2
Zeck makes his way north-east of the base to collect the two pellets. Two Pikmin are sent on each, and they just about make it back at the base at the end of the turn. 3 new sprouts are created.
Giuli decides to target the flower on the rocky ledge to the northeast and the one right to the north of his ship. He tosses 2 Winged Pikmin at each, trying to time them with the changing of the pellets to Pink. However, he finds out Winged Pikmin aren't strong enough to knock the pellet right out of the posy on impact. In this case, odds of getting pink pellet are less likely (1 out of 5 chance to get them). Rolling...
Gray, Gray. Unfortunately, no Pink pellets were harvested.
The Winged Pikmin haul them up in the air and bring back the pellets. The northwest one makes it back, creating 1 new Winged Pikmin, while the other doesn't quite make it back yet, due to how long it took to knock the pellet out.
Giuli: 1/6 Winged Pikmin (1 Leaf) Zeck: 1/8 Yellow Pikmin (1 Leaf) Total: (6 Winged, 8 Yellow)
|
|
|
Post by zeckemyro on Jun 3, 2016 5:05:35 GMT
I head back to my Onion while whistling my 4 Pikmin. I then proceed to Pluck the 3 Sprouts from the ground. I then start my way to the Northen Area.
|
|
|
Post by jujuberlu on Jun 3, 2016 5:07:00 GMT
I'll head to my onion, whistle my 2 idle pikmin, pluck the sprout and head to the northern area.
|
|
|
Post by Bulborbs_At_View on Jun 3, 2016 5:16:49 GMT
Turn 3 (7AM)Zeck returns to the base to pluck and call back all the Pikmin that were at the Onion. He then sets off towards the northern area. He'll reach it in the middle of the next turn. Giuli calls the two Pikmin at the base, and plucks the new sprout. He then takes off for the northern area. He made it to the passage between the main area and the northern area. Meanwhile, the next pellet makes it back to the base, and creates an additional sprout! Giuli: 4/7 Winged Pikmin (4 Leaf) Zeck: 8/8 Yellow Pikmin (8 Leaf) Total: (7 Winged, 8 Yellow) Map as of 7AM:
|
|
|
Post by zeckemyro on Jun 3, 2016 5:19:04 GMT
I walk to the narrow path up North. I throw a single Pikmin on the Yellow Pellet on the left.
|
|
|
Post by jujuberlu on Jun 3, 2016 5:26:06 GMT
Regretting his life choices, Giuli heads back to the pink onion while crying all the tears of his body, whistles all of his idle Pikmin and plucks the pink sprout.
|
|
|
Post by Bulborbs_At_View on Jun 3, 2016 5:39:43 GMT
Turn 4
Zeck goes to the north, and once there throws a single Pikmin at the Yellow Pellet. The Pikmin doesn't clear much distance before the turn ends, though.
Giuli, realizing he left Pikmin behind, begins to cry and hate himself as he walks back to the base, calls the two Winged Pikmin and plucks the sprout. His Pikmin wait for him to stop crying and get back to giving orders.
Giuli: 7/7 Winged Pikmin (7 Leaf) Zeck: 7/8 Yellow Pikmin (7 Leaf) Total: (7 Winged, 8 Yellow)
|
|
|
Post by zeckemyro on Jun 3, 2016 5:42:15 GMT
I go North-East, throwing 2 Pikmin at the Yellow Pellet and the 5 Others at the Dwarf Bulborb aiming to kill it in a single hit.
|
|
|
Post by jujuberlu on Jun 3, 2016 5:43:33 GMT
trying to bury his past mistakes forever, Giuli heads to the north heads up and ready to face the future and help his friend to get precious booty!
|
|
|
Post by Bulborbs_At_View on Jun 3, 2016 5:54:21 GMT
zeckemyro: Whoops, I wrongly assumed you grabbed the pellet that was actually in the area, instead of the one on the rock. My bad... We'll assume that the pellet made some progress but didn't reach the Onion within the turn. Turn 5Zeck makes it through into the area. He throws 2 Pikmin at the pellet, and then throws 5 at the Dwarf Bulborb. To successfully kill a Dwarf, you will have to roll a 5 or higher on a 1d10 with at least 1 pikmin... Rolling! 2 - 6 - 9 - 2 - 1 -> KO! The Bulborb's spine is crushed and it squeals as it falls onto its back, dead. The 5 Pikmin lift it up and proceed to carry it back home. The lone Pikmin carrying a pellet is almost back at the base, the two carrying the other pellet have reached the passage, and the Dwarf Bulborb hasn't covered much ground this turn. Giuli, having gotten over himself, decides that he shall not falter in his quest for riches! He must carry on and help his friend get BOOTY! And so he sets off to the north to join him, passing the two yellows carrying a pellet as he does. His Pikmin are slightly behind, but not by much. Giuli: 7/7 Winged Pikmin (7 Leaf) Zeck: 0/8 Yellow Pikmin (0 Leaf) Total: (7 Winged, 8 Yellow)
|
|
|
Post by zeckemyro on Jun 3, 2016 5:57:44 GMT
I whistle my 5 Pikmin and head North-West to disturb the Sheargrubs, I throw 2 Pikmin on each male to crush them and the last one is thrown at a female.
|
|
|
Post by jujuberlu on Jun 3, 2016 5:59:35 GMT
I'll head north and throw with all my might 5 of my winged Pikmin to get the mysterious pointy object guarded by the sheargrubs.
|
|